Let us know what you think of the new release and updated website in the comments below, on our forum, community discord, or GitHub. Join Now for instant access to Command & Conquer Remastered Collection and other best-loved titles from EA, plus a 10 member discount and member-only content. We expect to continue improving and iterating on the new site, so let us know if you think that something important is missing or simply doesn’t look right. Lead by with feedback from our GitHub and Discord communities, the fresh look also brings some important technology upgrades that improve the website behaviour on mobile devices, and adds new features for the live games list. We are also today deploying a brand new website design. The new OpenRA website brings a new look and improved functionality. This does unfortunately mean dropping support for some older systems (typically 10+ years old) that currently can run OpenRA, but we believe that this is a necessary tradeoff for the future. Moving away from the legacy OpenGL 2.1 is important for future compatibility with modern rendering APIs (Vulkan/Metal) and for improving rendering performance with Tiberian Sun and the C&C Remastered Collection.
These features and more will be explained in more detail in the upcoming release spotlight, but for now you can look back over the previous news posts or the full changelog for more information.Īn important compatibility note is that OpenRA now requires GPU support for either OpenGL 3.2, DirectX 11, or OpenGL ES 3. Nine more campaign missions have been ported for Red Alert.More fluid infantry combat after fixing several long-standing combat bugs.Further adjustments to make Dune 2000 more faithful to the original game.Community balance updates and a refreshed map selection for Red Alert and Tiberian Dawn.New lobby features for player handicaps and disabling spawn points.Support for Discord integration and community-run ladders.There are many great changes for Red Alert, Tiberian Dawn, and Dune 2000 too, focusing mainly around streamlining some awkward gameplay mechanics, improving community integration, and improving our singleplayer content: Many of the biggest changes in this release were focused around the in-development Tiberian Sun mod, which continues to make slow progress in our development repository.
The 20210321 release spotlight has been temporarily delayed. Rather than continue to delay the release, we have commissioned our best artist to make the placeholder image below, and will post the real spotlight once it is available.
We had originally planned to announce this release with a new patch spotlight video, but an unfortunately timed computer failure has left FiveAces’ battlefield control offline until repairs are completed. Today is the day that many have been waiting for: the new stable OpenRA Release 20210321 is now available!
Tiberian Dawn, Red Alert, Tiberian Sun ,Red Alert 2,Renegade, Command & Conquer 3,Tiberium and Tiberium Wars and Westwood related image & video archiveĭon't forget to state who are you otherwise i'll ignore the inviteĪhh I see, then the only difference are the installers. Truth be told TFD and TUC are just lies, all those versions ever had are community patches and hex edits.Ī simple comparison in a hex editor of least released retail patch exe vs TFD or TUC exe says it all as the differences are in only a few bytes, if it were a executable compiled from the source it would have far more then byte differences.
Its but a illusion EA is trying to create.ĮA lost loads of Westwood stuff as well as the source codes for everything before Renegade in right after they shut down Westwood
By a cracked executable you mean the fixed launchers I have heard some people talk about on some other modding communities? it has been such a hassle trying to install the old games that I just want to give in to the 'new' version of the games that will install properly on new windows systems.Īh yes, Bibber made launchers that bypass Origin yea, forgot about those, don't have TUC.